Hey Josh. Could you please do a Maya video wherein you explain how to set up the light and shader to get a render similar looking to this:http://www.3pointstudios.com/imgbrink/3PointStudios_Brink_Maya_shotgun01_01.jpgIt seems rather impossible to find any tutorials or how to videos for Maya for that particular style of shader/light and it's starting to drive me crazy :(
Hmm. Cool render. It looks just like a basic Ambient Occlusion Set up. I've probably got something that will work for that. let me try it out first. As for this render this is 2 screen grabs out of Zbrush that I overlay on top of each other. Nothing more. Looks pretty cool though.
Are you all zSpheres on this?any retopo?
No Re-topo at all. It started out as a cube base mesh.
Hey Josh, I'm the one who asked you about that Brink render. Thanks for the reply. If you could do a video on how to achieve something like that..that'd be so cool man! :D